# ElizaOS Weekly Newsletter (2026-02-09)  
**Week of 2026-02-02 to 2026-02-08**

## 1) Executive Summary

This week was a mix of big momentum on the product/engineering side and some very real ecosystem stress-test moments:

1. **“Milaidy” entered the spotlight as a next-generation Eliza experience** — a Mac-native, plugin-driven app direction that immediately drew testers and contributors. Early integration work surfaced concrete compatibility gaps (notably around provider plugins), giving the team a clear stabilization checklist.  
2. **Core reliability and multi-tenant readiness improved** through several hardening efforts: defensive null checks, request-scoped settings via `RequestContext`, better event emission (`MESSAGE_SENT`), and expanded documentation for server environment variables.  
3. **Infrastructure performance became a top priority** after a critical PostgreSQL bottleneck was identified: the **logs table is being hit excessively**, slowing responses. Core devs confirmed a major optimization plan is already underway.

## 2) Development Updates (Technical)

### Database performance: Postgres “logs table” bottleneck
In `#core-devs`, the team pinpointed a major scalability issue: heavy write/read pressure on the **PostgreSQL logs table** is creating cascading slowdown and visibly degrading agent response times. Stan confirmed a **major optimization plan** is in progress, and the topic is now clearly in the “must-fix” lane before broader scaling.

**Why this matters:** better logging architecture (batching, partitioning, retention policies, or async pipelines) typically yields outsized wins—both latency and cost.

### Plugin & runtime robustness (crash prevention and prompt slimming)
Several changes across the stack reflect a theme: “make it harder to crash, cheaper to run, and easier to operate.”

- **Defensive checks to prevent runtime crashes** (e.g., `Object.entries(null)` style errors) landed in core and bootstrap areas. These fixes address situations where metadata or provider outputs are missing or malformed.
- **`MESSAGE_SENT` event emission** was fixed so plugins depending on message lifecycle hooks can reliably trigger when responses are submitted to the central server (closing a long-standing bug report).
- A notable direction: **reducing “prompt bloat”** by dynamically filtering which actions/providers are shown to the LLM (via vector search + BM25 re-ranking). This is the kind of systems-level optimization that can improve both quality and cost, especially as plugin counts rise.

### Multi-tenant foundations: request-scoped settings
Work this week reinforced multi-user isolation patterns, including **per-request/per-entity settings** via `RequestContext` (AsyncLocalStorage). Practically, this supports scenarios where multiple users share an agent/runtime but must keep **API keys and connection settings isolated**.

### ElizaCloud & product surface issues
From Discord reports:
- A **duplicate account creation bug** occurred when welcome-credit emails routed users to `dev.elizacloud.ai` instead of production, causing fragmented accounts and missing credit allocation. Community members provided reproducible steps, and the issue was escalated to the cloud team.
- A separate **dashboard login loop** (cycling between login and dashboard) was also flagged and forwarded for investigation.

### Babylon: production release + fast bug turnaround
The Babylon game experience reached a **production-ready release** with agent-based trading gameplay, and the team handled an early production bug quickly: a **profile image upload failure** was fixed and confirmed by the reporter shortly after.

## 3) Community Spotlight (Discord)

### Milaidy launch energy (and immediate “real-world” integration feedback)
The week’s most developer-dense conversations centered on **milaidy** (repo: https://github.com/milady-ai/milaidy). Community members jumped in to test, submit fixes, and debate positioning.

Key community-identified friction points:
- **Plugin compatibility issues**, especially a missing `MAX_EMBEDDING_TOKENS` constant in newer provider plugins, causing plugin loading failures.
- **Wallet fixes** reportedly exist locally but weren’t yet deployed.
- Deployment questions (local vs VPS) and whether milaidy fully supports existing Eliza examples remain open.

### Character configuration pain (and a path forward)
Multiple users reported agents **defaulting back to the “eliza” personality** even when custom characters were intended, plus occasional **model selection mismatches** (e.g., claude-haiku-3.5 being used despite configuration). Bill Ding noted that a **character editor** is being wired in, which should reduce onboarding-only limitations and make customization more accessible.

### Architecture proposal: PM2 for websocket/process management
MochinoLabs proposed integrating **PM2** as an external process manager for websocket handling, alongside a more structured, git-friendly directory layout (including symlink-based patterns). This is still a proposal, but it sparked useful ops-focused discussion—especially relevant for teams running multi-process agent deployments.

### A human moment: learning-by-building
One of the most wholesome threads: a community member planning to use the **milaidy setup as a homeschool project** for a 10-year-old. It’s a reminder that “developer experience” isn’t just for professionals—it’s also about approachability and teaching.

## 4) Token Economics (AI16z token, ELIZAOS, auto.fun)

This week’s token conversation was intense, and community sentiment dipped sharply.

- **ELIZAOS price discussion**: users cited ~**$0.0013**, with repeated daily drawdowns.  
- **Exchange delistings**: the community flagged scheduled **delistings from three Korean exchanges** (3:00 PM KST referenced).  
- **Staking**: confirmed by Arceon — **no staking is available currently**.  
- **Utility & communication**: multiple unanswered questions dominated `#discussion`, including token use-cases, timelines for previously mentioned products, and marketing/accountability concerns.

On the constructive side:
- A community post mentioned **escrow payments for agent rentals** being implemented (a tangible “utility-adjacent” development if it connects cleanly to the wider ecosystem).
- There was also mention of a potential **bullish influencer video** (Crypto Gains) and “upcoming launches,” though no concrete release notes were shared in the provided data.

**auto.fun / AI16z note:** No specific, verifiable development updates were included in this week’s aggregated data. If there are official links/threads for auto.fun progress, we should surface them next week—right now the newsletter can only reflect what’s been observed publicly.

## 5) Coming Soon

Based on developer comments and active pain points, here’s what to watch next:

- **Postgres logging optimization plan** to reduce logs-table pressure and improve response latency.  
- **Character editor** landing to unblock non-onboarding character iteration and reduce “defaults to eliza” confusion.  
- **Milaidy stabilization sprint**: resolving `MAX_EMBEDDING_TOKENS` compatibility, tightening plugin versioning guidance, and shipping pending wallet fixes.  
- **Potential ops improvements** if the PM2/process-management proposal matures into an implementation plan.  
- **ElizaCloud fixes** around email link routing, welcome-credit correctness, and login-loop bugs.

## 6) Resources (Links & References)

### Key repos / threads
- Milaidy repository: https://github.com/milady-ai/milaidy  
- Discord (Coders): https://discord.com/channels/1253563208833433701/1300025221834739744  
- Discord (Core Devs): https://discord.com/channels/1253563208833433701/1377726087789940836  
- Discord (Discussion): https://discord.com/channels/1253563208833433701/1253563209462448241  

### Notable engineering items referenced in weekly activity
- `RequestContext` for per-user/per-entity settings (multi-tenant isolation)  
- Fixes for `MESSAGE_SENT` event emission (plugin reliability)  
- Environment variable documentation improvements (server auth & ops clarity)  
- Action filtering to reduce prompt bloat (vector search + BM25 re-ranking)  

If you’re looking for a high-impact way to help this week: jump into **milaidy testing**, reproduce the **character/model configuration issues**, or help triage the **MAX_EMBEDDING_TOKENS** break across plugin versions with clear PRs and a compatibility matrix.