# Hyperfy Discord - 2026-01-23

## Overall Discussion Highlights

### Hyperfy v1 to v2 Transition
- Jin announced development of a v1 to v2 conversion pipeline, initially requiring Blender but later streamlined to direct conversion
- The tool aims to help world owners migrate their content to v2
- Jin offered to personally convert worlds for some users, including Pete
- Community expressed concerns about starting with empty worlds in v2 versus having pre-installed apps

### Deployment & Hosting Solutions
- Ash successfully tested sprites.dev (created by fly.io) for Hyperfy deployments, completing setup in just 3 minutes
- Sprites.dev offers advantages like hibernation when not in use, potentially reducing costs for intermittent usage
- Alternative hosting options were discussed, including HyperWorld.Host as mentioned by HypPrivakos
- Cybermike received help setting up a free server for a Hyperfy world

### Platform Development
- A new webviews feature is in development (PR #147) contributed by Saori
- Discussion about "hyper scape" clarified it as a modified fork of Hyperfy
- Ash mentioned working on backup/restore functionality for sprites.dev deployments

### Important Announcement
- Ash announced that users should download and preserve content from hyperfy.io before April 1st, 2026

## Key Questions & Answers

**Q: What is sprites.dev?**  
A: It's made by fly.io, meant for giving AI agents a VM in the cloud to work in, but it's easier to work with than fly.io (answered by ash)

**Q: Does the hyper scape thing Shaw's making have anything to do with hyperfy or just similar naming?**  
A: It's built off Hyperfy / It's a modified fork of Hyperfy (answered by 𝕽𝖔𝖚𝖘𝖙𝖆𝖓 and Jayzen)

**Q: Does v2 have draco / meshopt / EXT_mesh_gpu_instancing gltf extension support?**  
A: None of those! Ultra simple. Webp textures go a long way. (answered by ash)

## Community Help & Collaboration

1. **World Conversion Assistance**
   - Jin created a batch converter tool for v1 to v2 worlds that works directly without Blender
   - Jin offered to convert Pete's worlds personally
   - Jin proposed generating zip files of converted worlds for all world owners

2. **Hosting Setup Support**
   - 𝕽𝖔𝖚𝖘𝖙𝖆𝖓 shared a YouTube tutorial link to help Cybermike set up a free server
   - HypPrivakos offered to provide a world directly to Cybermike as an alternative to self-hosting
   - untitled, xyz explained GitHub and HyperWorld hosting paths for getting started

3. **Technical Clarifications**
   - 𝕽𝖔𝖚𝖘𝖙𝖆𝖓 and Jayzen clarified the relationship between hyper scape and Hyperfy
   - Ash provided insights on sprites.dev deployment and promised documentation

## Action Items

### Technical
- Create a GitHub repository with all v1 reference apps (mentioned by Jin)
- Implement v1 to v2 world conversion tool (mentioned by Jin)
- Generate zip files of converted worlds for all world owners (mentioned by Jin)
- Implement backup/restore functionality for sprites.dev deployments (mentioned by Ash)
- Complete webviews implementation (PR #147) (mentioned by Ash)
- Download and preserve content from hyperfy.io before April 1st, 2026 (mentioned by Ash)

### Documentation
- Create LLM-friendly documentation with llms.txt file and docstrings (mentioned by Jin)
- Improve discoverability of app repositories (mentioned by Jin)
- Create documentation for using sprites.dev with Hyperfy (mentioned by Ash)

### Feature
- Bring back default v1 apps as pre-installed hyp apps in v2 (mentioned by mrtzhckr)
- Create a v2 homepage to help users understand Hyperfy (mentioned by untitled, xyz)
- Develop a starter pack with common v1 apps (mentioned by BallisticBanana)