# Hyperfy Discord - 2026-01-22

## Overall Discussion Highlights

### Hyperfy v1 to v2 Transition
The community is actively discussing the transition from Hyperfy v1 to v2, with particular focus on improving the onboarding experience for new users. Several members expressed concerns about the current entry barriers for non-technical users who want to start building in Hyperfy. The discussion highlighted the need for better documentation, starter templates, and more accessible hosting options to make the platform more approachable.

### Hosting Solutions
Various hosting options were discussed for Hyperfy worlds. Community members shared resources including a YouTube tutorial for setting up a free server and information about a commercial hosting service called HyperWorld.Host. There was debate about finding the right balance between ease of use and users maintaining ownership of their worlds.

### Technical Capabilities
Some technical discussions touched on the platform's capabilities, including the possibility of implementing physics forces to push players, which could enable new gameplay mechanics. Valiant shared a WebGPU water rendering demo, showcasing the visual quality potential. Additionally, ash mentioned successfully running Hyperfy on sprites.dev in just three minutes, suggesting it as a quick deployment solution.

### Platform Comparison
Members compared Hyperfy's approach to other platforms like Roblox, noting that creators could potentially benefit from keeping all their profits by using Hyperfy instead of other platforms that take larger revenue cuts.

### Important Announcement
A critical announcement was made regarding the need to download and preserve content from hyperfy.io before April 1st, 2026, suggesting an upcoming platform change or migration.

## Key Questions & Answers

**Q: How to deploy in Hyperfy?**  
**A:** Check out the #getting-started channel for information, and there's a YouTube tutorial available for setting up a free server. Alternatively, services like HyperWorld.Host offer managed hosting solutions.

## Community Help & Collaboration

1. **Deployment Assistance**:
   - 𝕽𝖔𝖚𝖘𝖙𝖆𝖓 helped Cybermike by sharing a YouTube tutorial for setting up a free server
   - BallisticBanana directed Cybermike to the #getting-started channel for deployment information
   - HypPrivakos offered to provide a hosted world through their HyperWorld.Host service

2. **Technical Sharing**:
   - Valiant shared a WebGPU water rendering demo with the developers channel
   - ash shared information about sprites.dev as a quick deployment solution for Hyperfy

## Action Items

### Technical Tasks
- Create a starter pack with pre-installed v1 apps for v2 (mentioned by mrtzhckr and ash)
- Implement physics force to push players for games like Hyperball (mentioned by Valiant)
- Download and preserve content from hyperfy.io before April 1st, 2026 (mentioned by ash)

### Documentation Needs
- Develop a v2 homepage with clear onboarding instructions (mentioned by untitled, xyz)
- Create a frontend showcase of available worlds/games similar to Hytopia (mentioned by Dhin)

### Feature Requests
- Add Hyperball to available worlds (mentioned by 𝕽𝖔𝖚𝖘𝖙𝖆𝖓)
- Develop a solution that balances ease of use with user ownership of worlds (mentioned by ash)

### Unanswered Questions
- What was the URL for Hyperball? (asked by 𝕽𝖔𝖚𝖘𝖙𝖆𝖓)
- What is the utility of the hyper token? (asked by Asik)