# Hyperfy Discord - 2025-12-09

## Overall Discussion Highlights

### Avatar Models & Conversions
- Users discussed finding and converting VRM avatar models for characters like Santa, Link, and Mario
- Resources shared included toxsam's open source collection and Vroid Hub platform
- Technical approaches for GLB to VRM conversion were discussed, including using Blender VRM plugin for bone assignment
- Mention of "Drifters" models being optimized and soon to be released

### Project Updates & Tokens
- Confirmation that "hyper" will remain the token for Hyperfy projects, including any rumored new Minecraft-type game
- Concern raised about lack of GitHub activity (no pushes in almost 3 months)
- Request for more regular project updates to reduce community confusion

### Creator Achievements
- 𝕽𝖔𝖚𝖘𝖙𝖆𝖓 announced being the first independent creator to release a wearable on OP.xyz
- Plans mentioned to make the wearable interoperable across platforms

## Key Questions & Answers

**Q: Has anyone seen a VRM avatar of Santa, Link (Zelda), or Mario (Brothers)?**  
A: There's a Santa VRM in toxsam's open source collection, and a Mario model on Vroid Hub (answered by Shiffty and hiroP)

**Q: I found a few that are in glb format. Would have to rename all the rigging to get into vrm?**  
A: If it's already rigged, you just need to assign the bones with the blender VRM plugin (answered by 𝕽𝖔𝖚𝖘𝖙𝖆𝖓)

**Q: Are you going to keep the same token on solana or dilute it at all for the new minecraft type game?**  
A: "hyper is and always will be the token" (answered by ash)

## Community Help & Collaboration

1. **VRM Avatar Resources**
   - Shiffty shared opensourceavatars.com link for Santa VRM model
   - hiroP directed CarTarL to Vroid Hub and specifically found a Mario model

2. **Model Conversion Guidance**
   - BallisticBanana suggested converting GLB to FBX then using Mixamo for rigging
   - 𝕽𝖔𝖚𝖘𝖙𝖆𝖓 advised using Blender VRM plugin to assign bones when converting rigged models to VRM

## Action Items

### Technical
- Use Blender VRM plugin to assign bones when converting rigged models to VRM format (mentioned by 𝕽𝖔𝖚𝖘𝖙𝖆𝖓)
- Convert GLB to FBX then use Mixamo for rigging when preparing models for VRM format (mentioned by BallisticBanana)
- Address lack of GitHub activity (no pushes in almost 3 months) (mentioned by Agent12)

### Documentation
- Regular project updates needed to reduce community confusion (mentioned by Agent12)

### Feature
- Look out for optimized Drifters VRMs being released soon (mentioned by 𝕽𝖔𝖚𝖘𝖙𝖆𝖓)
- Make wearable interoperable across platforms (mentioned by 𝕽𝖔𝖚𝖘𝖙𝖆𝖓)