# Hyperfy Discord - 2025-12-05

## Overall Discussion Highlights

### Development Updates
- Ozymandias implemented pointer-lock detection functionality in `ClientControls.js` after considering several possible locations in the codebase
- ".hyp shaman" mentioned working on an implementation that doesn't work on vanilla branches yet, suggesting they may have attempted too many modifications

### Community Activity
- "3 years of ROOMs" celebration was shared by "untitled, xyz" with a link to a Museum of Crypto post
- A new community member (Avenor) introduced themselves as a developer working at the intersection of Web3 and AI
- User "web-gnar" inquired about a missing Hyperfy world called "vibe.hyperfy"
- HypPrivakos warned about a potential scam, though without specific context

## Key Questions & Answers

No significant questions received answers in today's discussions. The following questions remained unanswered:

- "Would this be the channel to talk about strategies for new features?" (asked by Ozymandias)
- "From where should be sourced the functionality which detects the pointer-lock for the first time? `PlayerLocal.js`? `World.js`? `ClientPointer.js`?" (asked by Ozymandias, though they later decided on `ClientControls.js`)

## Community Help & Collaboration

- Avenor offered help with various technical topics related to Web3 and AI development
- ".hyp shaman" received positive feedback on their work from "3rdEyeVisuals"

## Action Items

### Technical
- **Implementation of pointer-lock detection functionality:** Functionality to detect pointer-lock for the first time was implemented in ClientControls.js | Mentioned By: Ozymandias

### Investigation
- **Missing Hyperfy world:** Look into the status of "vibe.hyperfy" world | Mentioned By: web-gnar

### Community
- **Potential scam warning:** Further information may be needed regarding the scam warning | Mentioned By: HypPrivakos - HyperWorld.Host