# Hyperfy Discord - 2025-06-21

## Overall Discussion Highlights

### Platform Development & Technical Issues
- **Screen Sharing Limitations**: Audio functionality not working properly through Chrome's screen sharing
- **Asset Rendering Problems**: Multiple users reported assets appearing as red cubes/boxes when deploying worlds to online servers despite working locally
- **VR Functionality**: Questions raised about trigger functionality in VR environments
- **Custom Development**: User "cru" mentioned working on a Hyperfy edit mode fork
- **Performance Concerns**: "Drifters" in Hyperfy worlds causing performance issues and crashes

### Token Economics & Community Concerns
- **Token Value Decline**: Significant community concern about $HYPER token's declining value
- **Management Questions**: Users expressing frustration about perceived lack of token management
- **Tokenomics Transparency**: Requests for clearer roadmap and token utility explanations
- **Team Response**: Ashxn noted founders have 15% vesting over three years and suggested users evaluate based on platform technology and economics

### Community Projects & Engagement
- Several users shared links to their Hyperfy worlds and projects
- Mentions of a "proxim8 world" and observations about quests in "v2"
- Reports of high user counts in certain worlds

## Key Questions & Answers

1. **Q**: Why are assets appearing as red cubes when deploying my world to the online server despite running perfectly locally?  
   **A**: This may indicate mismatched versions between local and server worlds. (b0gie)

2. **Q**: Do triggers work in VR?  
   **A**: They should work in VR. Will test and update if needed. (0mka)

3. **Q**: What do you think about the lack of token management?  
   **A**: "I can't give financial advice. Founders have 15% vesting over three years. If you understand our tech and platform economics, you can make your own judgment calls." (Ashxn)

## Community Help & Collaboration

1. **Asset Rendering Issue**:
   - **Helper**: b0gie
   - **Helpee**: ovo
   - **Context**: Assets appearing as red cubes when deploying world to online server
   - **Resolution**: Suggested potential version mismatch between local and server worlds

2. **VR Functionality**:
   - **Helper**: 0mka
   - **Helpee**: Enryt
   - **Context**: Question about triggers working in VR
   - **Resolution**: Confirmed functionality should work and offered to test

3. **Token Support**:
   - **Helper**: MUDBONE
   - **Helpee**: Community
   - **Context**: Token price decline causing negative sentiment
   - **Resolution**: Expressed buying more tokens to support during the crash

## Action Items

### Technical
- Investigate why models appear as red boxes when uploaded to online servers (Coinexpert)
- Test trigger functionality in VR environment (0mka)
- Optimize "Drifters" for better performance in Hyperfy worlds (bitpixi)
- Consider implementing minimum token LP management (jay)
- Develop token utility that integrates with platform functionality (Jayzen)
- Consider timing token value initiatives around vesting schedule (ai16zgm)

### Documentation
- Document version compatibility requirements between local and server worlds (b0gie)
- Create and publish tokenomics action plan and roadmap (simk)

### Feature
- Continue development of Hyperfy edit mode fork (cru)
- Implement platform transaction fees going to token stakers (Jayzen)