# Hyperfy Discord - 2025-04-15

## Overall Discussion Highlights

### Particle System Launch
- **Ash** announced the completion of a performance-efficient particle system for Hyperfy v2
- The system supports various effects including whirlwind vortex and spritesheet animations
- Particles can be attached to avatars, objects, and skinned meshes
- Several developers shared implementations demonstrating different effects like auras and movement trails
- Code examples and documentation were shared to help developers implement the system

### Platform Development
- Confirmation that Hyperfy v2 is fully open-source and self-hostable
- The platform can work with any blockchain, not requiring the Hyperfy token
- Discussion about a server browser for connecting different Hyperfy instances
- 360-degree video player with various improvements is in development
- Real-time chat streaming and speech-to-text capabilities are being worked on

### Community Events & Projects
- Planning for a monthly death match event called "Saturday Slaughter" in the "Fallen" space
- New CC0 museums coming to a World platform next week
- Fractilians has been conducting world-building workshops using Hyperfy
- Community members actively developing applications: real-time chat bubbles, 360 screen app, VRchat streaming integration

### HYPER Token
- Discussion about token price movements, with users noting the price dropped below 0.7 cents
- Conversation about support levels and missed trading opportunities

## Key Questions & Answers

**Q: Is there a self-hosted option for Hyperfy?**  
A: v2 is fully open source and self hostable (answered by peezy)

**Q: Is it possible to do sprite animation onscreen UI for game UIs?**  
A: Not yet (answered by ash)

**Q: Can we trigger particles with a specific key?**  
A: Yeah, listen for key press then attach it to the thing (answered by ash)

**Q: Can particles be attached to a skinned mesh like the eel in playworld?**  
A: Yeah you absolutely can, skinned mesh even has a getBoneTransform method like avatars (answered by ash)

**Q: Is Hyperfy only tied to hyperfy coin or could it be used on any chain?**  
A: You don't need the token and you can use any chain with this (answered by Saori)

**Q: Do you guys think Fallen is ready to host a monthly death match?**  
A: This sounds like you are volunteering to be a dungeon game master 😁 I like this idea (answered by maximus)

## Community Help & Collaboration

1. **Server Browser Implementation**
   - **Helper:** ash
   - **Helpee:** cru
   - **Context:** Server browser showing stats on main screen
   - **Resolution:** Suggested pulling data like number of people, uptime, ping directly from world endpoints

2. **Particle App Troubleshooting**
   - **Helper:** ash
   - **Helpee:** Gert-Jan Akerboom
   - **Context:** Couldn't get particle apps to work after updating to latest dev
   - **Resolution:** Updated play world and suggested running npm install to get missing packages

3. **Custom Bones Implementation**
   - **Helper:** ash
   - **Helpee:** Valiant
   - **Context:** Question about using getBoneTransform with custom bones
   - **Resolution:** Clarified that only VRM bones (both optional and required) can be used, not custom-named bones

4. **Emote Functionality**
   - **Helper:** 0mka
   - **Helpee:** ~/drdoge.eth
   - **Context:** Looking for an emote wheel
   - **Resolution:** Shared a solution for emote functionality

5. **Emote Keybinding**
   - **Helper:** HowieDuhzit
   - **Helpee:** ~/drdoge.eth
   - **Context:** Looking for emote wheel functionality
   - **Resolution:** Shared a solution that binds emotes and emojis to number keys

## Action Items

### Technical
- Implement rateOverDistance option for particles to emit based on movement (Mentioned by ash)
- Create a demo app for particles (Mentioned by ash)
- Test live streaming from vrcdn with 360 video player (Mentioned by MetaRick)
- Add toggle for 2:1 vs 16:9 aspect ratio in 360 video player (Mentioned by Valiant)
- Implement real-time speech to text functionality (Mentioned by cru)
- Develop different text chat channels (Mentioned by 0mka)

### Documentation
- Write documentation for particle system (Mentioned by ash)

### Features
- Recruit developer "Orange" from Neos/Resonite to work with Hyperfy (Mentioned by HowieDuhzit)
- Organize a monthly death match event called "Saturday Slaughter" in Fallen (Mentioned by CheddarQueso 🧀)
- Add a large pool to the game environment (Mentioned by maximus)
- Add screen sharing functionality to TV component (Mentioned by ~/drdoge.eth)
- Implement emote wheel for easier access to emotes (Mentioned by cru)
- Create NPC functionality for chat interactions (Mentioned by cru)
- New CC0 museums coming to a World platform next week (Mentioned by untitledxyz_)
- Real-time chat bubble prototype (Mentioned by maximus)
- 360 screen app (Mentioned by maximus)
- VRchat streaming integration (Mentioned by maximus)
- Flowers in grass app (Mentioned by maximus)
- Screen sharing and voice for collaboration (Mentioned by maximus)